ReactiveCommandBase.ICommandExecute(object?) method¶
Defined in
Type: ReactiveCommandBaseReactiveUI.Reactive
Assembly: ReactiveUI.Reactive.dll
Applies to
net10.0, net10.0-maccatalyst26.0, net10.0-desktop1.0, net10.0-browserwasm1.0, net10.0-tvos26.0, net10.0-windows10.0.19041, net10.0-macos26.0, net10.0-ios26.0, net10.0-android36.0, net9.0, net9.0-tvos18.0, net9.0-macos15.0, net9.0-maccatalyst18.0, net9.0-windows10.0.19041, net9.0-ios18.0, net9.0-desktop1.0, net8.0, net8.0-windows10.0.19041, net8.0-ios18.0, net8.0-maccatalyst18.0, net8.0-macos15.0, net8.0-tvos18.0, net8.0-ios17.5, net8.0-maccatalyst17.5, net8.0-macos14.5, netstandard2.1, net481, net462, net471
protected virtual void ICommandExecute(object? parameter)
Summary: Will be called by the methods from the ICommand interface. This method is called when the Command should execute.
Parameters
| Name | Type | Description |
|---|---|---|
parameter | object? | The parameter being passed to the ICommand. |
Exceptions
| Type | Condition |
|---|---|
| System.InvalidOperationException | parameter is not of type TParam. |